Yeah well, so far so good. Its not the perfection that it could have been, but its certainly a positive move in the right direction.
The IRNV is 75% better. It'll still be used by noobs on close quarters maps but at least its not the 400 metre spotting machine it used to be. For a 1x scope it now fits a little more realistically into the game.
The flashlight is still OP, but its less OP than what it was. I'll take small mercies where I find them as far as that one goes.
I like the fact that mortar spam will be almost completely quashed with this patch. The only thing a mortar can kill now is a dedicated camper who doesnt move for a good 5 - 10 seconds (thats an epic length of time in-game). And if the mortarer misses with his first shot, the reload time will mean he'll very rarely get that 2nd opportunity: hence no spam.
And personally I havent tried out the frag ammo in HC mode yet, but if softcore is any indication, then they have well and truly toned it back as well. Took me a full clip to kill one bloke last night. Still powerful, and good for longer range targets - but possibly not the tank turret on legs that it was before?
Here's to us getting in some decent rounds in the next few days and not getting fed up with the noob gimmicks that were making BF3 difficult to enjoy!